this post was submitted on 23 Jan 2024
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In an interview with IGN, Dragon's Dogma 2 director Hideaki Itsuno defends his game's lack of unrestricted fast travel …

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[–] [email protected] 1 points 9 months ago

Depends on the reason for traveling. If you are headed down the road to a goal and keep getting sidetracked by random encounters in a way that is distracting you from the thing you want to do then they just make travel tedious.

It all comes down to why am I traveling and why are encounters on the road more engaging than the reason for being on the road in the first place.