This is accurate gameplay from the Hitchhiker's Guide to the Galaxy text adventure that INFOCOM made with the help of Douglas Adams in 1984.

I thought people would find it interesting to see the way a game would creatively do a demo in print in the 1980s since doing it other ways was either too expensive or not very useful from a marketing perspective.

More info on the game- https://en.wikipedia.org/wiki/The_Hitchhiker%27s_Guide_to_the_Galaxy_(video_game)

It was very challenging. I never got all the way through it. Amazingly, it only covers a small portion of the first book despite taking hours and hours to play.

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[–] [S] 8 points 2 years ago (1 child)

There were at least five Zork games I can think of that were purely text (graphical ones came later): Zork, Zork II, Zork III, Beyond Zork and Zork Zero.

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  • [–] 2 points 2 years ago

    I had one two and three but don't recall playing the latter two. By then I'd moved on to the greatest game released in the mid-eighties - Autoduel.

    Then it was on to the original Bard's Tale.

    I played both of those to completion then figured out how to cheat on both by finding character stats with a sector editor.

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