you are viewing a single comment's thread
view the rest of the comments
[–] 2 points 2 years ago (2 children)

I don't know what it was about RA1/2/YR but the units just felt right? When you got to 3 they all just felt off, and im not sure why. It wasn't a balancing issue, but interestingly I got the same thing moving from stronghold 1 to two - they almost lost their physical presence if it makes sense???

  • source
  • parent
  • hideshow 2 child comments
  • [–] 3 points 2 years ago (1 child)

    Everything felt too "multi-purpose" units did follow the rock-paper-scissors balance, but tanks being able to go waterborne boats being able to go airborne broke any proper counter strategy it was always a game of cat and mouse and whomever could micro unit abilities the hardest instead of balance and strategize(or zerg rush lol) but that's just my take.

  • source
  • parent
  • hideshow 1 child comment