this post was submitted on 14 Dec 2023
114 points (83.9% liked)

Ask Lemmy

26980 readers
1868 users here now

A Fediverse community for open-ended, thought provoking questions

Please don't post about US Politics. If you need to do this, try [email protected]


Rules: (interactive)


1) Be nice and; have funDoxxing, trolling, sealioning, racism, and toxicity are not welcomed in AskLemmy. Remember what your mother said: if you can't say something nice, don't say anything at all. In addition, the site-wide Lemmy.world terms of service also apply here. Please familiarize yourself with them


2) All posts must end with a '?'This is sort of like Jeopardy. Please phrase all post titles in the form of a proper question ending with ?


3) No spamPlease do not flood the community with nonsense. Actual suspected spammers will be banned on site. No astroturfing.


4) NSFW is okay, within reasonJust remember to tag posts with either a content warning or a [NSFW] tag. Overtly sexual posts are not allowed, please direct them to either [email protected] or [email protected]. NSFW comments should be restricted to posts tagged [NSFW].


5) This is not a support community.
It is not a place for 'how do I?', type questions. If you have any questions regarding the site itself or would like to report a community, please direct them to Lemmy.world Support or email [email protected]. For other questions check our partnered communities list, or use the search function.


Reminder: The terms of service apply here too.

Partnered Communities:

Tech Support

No Stupid Questions

You Should Know

Reddit

Jokes

Ask Ouija


Logo design credit goes to: tubbadu


founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 11 points 11 months ago (1 children)

We also remember when most video games involved having a finite number of lives and having to start over completely if you lost them all.

Some games are like this today, but not many. Back in the day it was the basic assumption of every video game. Based off arcade games. And it seemed so natural.

[–] [email protected] 4 points 11 months ago* (last edited 11 months ago) (1 children)

And finite lives was bad. Like super Mario world on the snes. The only penalty for running out of lives was that you start at the beginning of the level and not at the checkpoint.

[–] [email protected] 4 points 11 months ago (2 children)

Before they had saved game state they had “warp codes” that you’d enter to start the game at a later point than the beginning.

[–] [email protected] 1 points 11 months ago

Arcade games or handheld or video games didn't have any storage. Even on old home computers if you'd want to program in a save feature, you'd need to instruct the user to change to a fresh cassette for save. Then back to the game tape for reloading the game. And rewind and find the save on top of that to load.

It took a long time before floppies became ubiquitous, even longer for hard disks.