this post was submitted on 06 Dec 2023
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[–] [email protected] 3 points 11 months ago (1 children)

IV was on another level, specifically the driving..I absolutely hated V's on-rails arcadey driving so much.

[–] [email protected] 1 points 11 months ago (1 children)

Technically the handling is unrealistically boaty, but it had more fine details to it. Need for Speed Heat managed to pull off sn impressive pseudo realistic arcade physics thing. It makes sense with quite some depth, but is also not realistic. Perhaps there is for GTA a similar middle between soft boat suspension and a train track.

[–] [email protected] 2 points 11 months ago (1 children)

IV was not realistic by any chance but it felt amazing and had weight behind it.

[–] [email protected] 1 points 11 months ago

I feel frustrated by the driving physics. I cannot place the car where I want it to, while funny and entertaining they get launched easily into the air, and understeering is less fun than its counterpart. The cars do have weight, but the soft suspension is on a silly level.