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Warhammer 40k
A community dedicated to the universe of Warhammer 40k, a tabletop setting in the far, distant future.
This is a general community for 40k miniatures, art, lore discussion, and gameplay discussion.
Rules
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Keep it civil. Don’t insult other community members in posts or comments, and don’t make posts designed to insult other community members or parts of the fandom with different opinions.
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Posts must be on-topic.
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No real life politics. That means no political advocacy, and no real life political discussions vaguely dressed up as on-topic posts. If you want to discuss real life politics, you are free to start your own community.
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No memes/low-effort spam/Youtube poops style posts. grimdank is a place for those.
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Posts must be coherent.
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If a post is otherwise allowed but has realistic gore or nudity, please mark it NSFW.
Helpful Links
- 10th Edition Rules
- iOS Warhammer 40k App
- Android Warhammer 40k App
- 3rd party site for running Kill Team games
Related 40K Communities:
!imaginarywarhammer@lemmy.world
Other tabletop hobby communities:
This is a very good description of the system, and it very nicely highlights how needlessly complicated it is, and how inconsistent GW is about it. Love your explanation, thanks for sharing! It makes me wish 40k would use d10 or d12 (or d20) to accommodate all the nuance. However, this would only add to the overall lack of clarity.
I think it's very tricky to assign this level of real world specific equivalence, because the making you hit/wound/save as a sequence is mostly there to let you roll more dice and interact with more mechanics.
They could replace everything with a formula that results in a single number you need to beat on a single dice fairly easily, and go even more in depth with it, but that's not very interesting.
Having the roll sequence allows for a lot more "oooooooohhhhhhh" moments without up setting the rhythm of the game and means that each player gets more interaction with abilities and leader buffs etc. And it's fun to roll lots of dice.
IMO it would make more sense to say that the combination of stats represents the general resilience and armour of a model, but that assigning each step of the sequence this level of specific equivalence is reading to much into it.
| And it's fun to roll lots of dice.
Found the ork player ;-)
Close! AdMech; radium rifles go brrrrrr