this post was submitted on 14 Nov 2023
25 points (90.3% liked)

Satisfactory

1560 readers
62 users here now

The unofficial Lemmy community for Satisfactory, the factory-building and exploration game.

Useful Links:

Looking for Group?

@[email protected] started a dedicated server and welcomes Fediverse users, find out more by DMing them or joining this steam chat

Rules

  1. No bigotry - including racism, sexism, ableism, homophobia, transphobia, or xenophobia.
  2. Be respectful, especially when disagreeing. Everyone should feel welcome here.
  3. No NSFW content
  4. No ads/spamming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 1 points 1 year ago (1 children)

I'm about to play on proton, what issues are you having?

[–] [email protected] 1 points 1 year ago (1 children)

Unreal installed something and then came up with an error about the OS. If I remember, something about using an incompatible one or something.

[–] [email protected] 1 points 1 year ago (1 children)

Hmmm, boilerplate have you verified your game files? Also before mucking with it too much back up your save files.

Personally I'm on Proton Experimental for Satisfactory, maybe try that too?

Beyond that I wonder if there's a setting you had that has changed now, like if you were running DX12. Try starting with the -vulkan flag to force it to use vulkan on start.

Beyond that, take a snapshot of your INI files the proton area for Satisfactory, that should generate new ones allowing you to start clean.. (Stored at ~/.steam/steam/steamapps/compatdata/526870/pfx/drive_c/users/steamuser/AppData/Local/FactoryGame/Saved/Config/Windows by default)

All else fails, I'd fully uninstall the app and then reinstall it - forcing a clearing of everything and restarting.

It's working for me on my 3090, on PopOS, I know these are kinda boilerplate issues but gotta start somewhere I guess

[–] [email protected] 2 points 1 year ago (1 children)

Fixed it, I think. Apparently mods were interfering.

[–] [email protected] 1 points 1 year ago

Ah yup that'd do it. Mods are completely incompatible unless the mod developer says they're compatible with Unreal 5.2. I'm guessing it'll be a few months until most are fully up and running again. Snutt recommended grabbing a snapshot of Update 7 if you need your existing mods to continue playing