this post was submitted on 07 Jul 2023
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Role Playing Games
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We forego all notions of hunting, rations, weight, in the end unless you aim for hyper realistic, common sense is good enough (hunting in a desert might be hard, transporting cargo is heavy.)
We modified a bit the rests mechanics: Short rest is short (like 5-10min) work as usual.
Full rest needs to be done in a safe camp or safe place, it means putting up a big fire and not having 2 persons on guard. Which means more dangers, (doing that near a bad guys place = fight for sure)
So we normally sleep without fires and it does replenish exhaustion, but no spell for the wizard (or all abilities that require full rest)
In the end it forces us to have the more balanced 4-6 encounter between long rest upon which d&d is built.
Works really well!