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submitted 2 years ago by [email protected] to c/[email protected]
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[-] [email protected] 3 points 2 years ago

This was me with mythbusters: the game. Followed it for 7 months for nothing

[-] [email protected] 13 points 2 years ago

That sounds like Walmart bargain bin shovelware. Was it supposed to be good!?

[-] [email protected] 3 points 2 years ago

It was supposed to be good but it ended up being too scripted

[-] [email protected] 1 points 2 years ago

Mythbusters is a great thing that we would all love to experience again in another medium, but that just wasn't going to happen. It's hard to even point to an existing good game that has the mechanics that you'd want from a Mythbusters. They could have gone Factorio, or an Infinifactory, but a goal of "maximize this" or "build this intended output" still doesn't capture the scientific intent of extracting some tiny nugget of truth from a cold unfeeling universe. Straitjacketing the whole process into something scripted, or throwing a sandbox at the player and walking away, are about the only two approaches that a game could do.

[-] [email protected] 1 points 2 years ago

The myths all have different physics and some have some weird phenomena so coding a comprehensive physics simulation will all the scripts to trigger the mythical event when certain conditions are right would be expensive.

this post was submitted on 24 Oct 2023
903 points (96.6% liked)

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