Among other things, it sounds like Cyberpunk had a lot of technical debt that they struggled to overcome, hence the move to Unreal engine going forward. With the lessons learned from the last one, they're surely on to bigger and better things with the sequel, maybe even the multiplayer they cut from 2077. I think Baldur's Gate 3 has shown how much hunger there is for a proper co-op mode in an RPG.
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