▲ 200 ▼ VR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind it (www.pcgamer.com) submitted 2 years ago by stopthatgirl7@kbin.social to c/games@lemmy.world 75 comments fedilink hide all child comments Why virtual reality makes a lot of us sick, and what we can do about it.
[–] BadEngineering@kbin.social 18 points 2 years ago (2 children) Having a fan blow into your face really helps too. I cant play more than 10 or 15 minutes without one, but with I'm fine for hours. permalink fedilink source hideshow 4 child comments replies: [–] Cl1nk@sh.itjust.works 2 points 2 years ago (2 children) Which kind of fan do you use? permalink fedilink source parent hideshow 4 child comments replies: [–] GBU_28@lemm.ee 8 points 2 years ago (1 child) Anybody really. Young, old, helps if they're taller permalink fedilink source parent hideshow 2 child comments replies: [–] GiuseppeAndTheYeti@midwest.social 8 points 2 years ago (1 child) Ahh, the ol' Lemmy faneroo. permalink fedilink source parent hideshow 2 child comments replies: [–] Piemanding@sh.itjust.works 3 points 2 years ago Hold my headset. I'm going in... ouch. permalink fedilink source parent [–] greavous@lemmy.world 3 points 2 years ago Only permalink fedilink source parent [–] dinckelman@lemmy.world 1 point 2 years ago* (last edited 2 years ago) If a game uses smooth locomotion, instead of teleportation based movement, I cannot play it without air blowing into my face, or sometimes been at all. Otherwise I have no issues at all permalink fedilink source parent
[–] Cl1nk@sh.itjust.works 2 points 2 years ago (2 children) Which kind of fan do you use? permalink fedilink source parent hideshow 4 child comments replies: [–] GBU_28@lemm.ee 8 points 2 years ago (1 child) Anybody really. Young, old, helps if they're taller permalink fedilink source parent hideshow 2 child comments replies: [–] GiuseppeAndTheYeti@midwest.social 8 points 2 years ago (1 child) Ahh, the ol' Lemmy faneroo. permalink fedilink source parent hideshow 2 child comments replies: [–] Piemanding@sh.itjust.works 3 points 2 years ago Hold my headset. I'm going in... ouch. permalink fedilink source parent [–] greavous@lemmy.world 3 points 2 years ago Only permalink fedilink source parent
[–] GBU_28@lemm.ee 8 points 2 years ago (1 child) Anybody really. Young, old, helps if they're taller permalink fedilink source parent hideshow 2 child comments replies: [–] GiuseppeAndTheYeti@midwest.social 8 points 2 years ago (1 child) Ahh, the ol' Lemmy faneroo. permalink fedilink source parent hideshow 2 child comments replies: [–] Piemanding@sh.itjust.works 3 points 2 years ago Hold my headset. I'm going in... ouch. permalink fedilink source parent
[–] GiuseppeAndTheYeti@midwest.social 8 points 2 years ago (1 child) Ahh, the ol' Lemmy faneroo. permalink fedilink source parent hideshow 2 child comments replies: [–] Piemanding@sh.itjust.works 3 points 2 years ago Hold my headset. I'm going in... ouch. permalink fedilink source parent
[–] Piemanding@sh.itjust.works 3 points 2 years ago Hold my headset. I'm going in... ouch. permalink fedilink source parent
[–] dinckelman@lemmy.world 1 point 2 years ago* (last edited 2 years ago) If a game uses smooth locomotion, instead of teleportation based movement, I cannot play it without air blowing into my face, or sometimes been at all. Otherwise I have no issues at all permalink fedilink source parent