this post was submitted on 24 Sep 2023
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Starfield

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[–] [email protected] 19 points 1 year ago* (last edited 1 year ago) (3 children)

It's okay. There's a lot to do and I do like the world but the gameplay is really disconnected and there's no exploration to be had, just teleporting from quest objective to quest objective.

I might not finish it, the entire time I was low-key wishing I was playing Fallout. Even Fallout 4 felt much more fun.

The dialogue quality is also pretty boring even by Bethesda standards. Everything's just really predictable and nobody has anything interesting to say. I feel like I can write dialogue as good in 5 minutes at times.

Pirate boss: We need to find the treasure. I need you to go get clues for me in planet X and meet Guy.

teleport to planet X

Guy: Ah, so the boss sent you? I have the key, but this is a really risky job. What's in it for me?

[Persuade]

Guy: Fine, here's the key. Just put in a good word for me, yeah?

Use the key to get an item, teleport back

Pirate Boss: Well? Show me what you've got!

Pirate Boss: Interesting... This means that the treasure might be in planet Z... This is a very important step for us pirates. I need you to go to planet Z-

I'm just getting really bored most of the time. The game has its moments but more than half of the gameplay really is teleporting from A to B, walking from B to C, and talking for a long time about things that aren't interesting.

People are calling it a typical Bethesda game but I highly disagree. I played Skyrim not too long ago and that was so much more exciting. Fallout 3 also left a much bigger impression on me.

[–] [email protected] 9 points 1 year ago* (last edited 1 year ago) (1 children)

It's typical with the gameplay; it's lacking in their world building. To be fair, Elder Scrolls came from some of the big wigs' actual D&D games, and Fallout was originally created by an entirely different studio, so they kind of had some established stuff to work on for those series.

This is the first thing I think they've ever done entirely new and on their own and it's really showing that whatever talent they used to have in the writing department has long since gone away.

[–] [email protected] 2 points 1 year ago (1 children)

They never had it. Look at the writing of Fallout 3 vs New Vegas. The main character had so much more to say in the latter, and with better lines. Fallout 3's best line is "Fuck you". It just got carried by performances like Three Dog.

[–] [email protected] 0 points 1 year ago* (last edited 1 year ago) (1 children)

New Vegas wasn't even made by them. New Vegas was also written by the same dude who wrote Fallout 1 and 2 and I think you'll be hard pressed to find anyone who agrees it is poorly written.

[–] [email protected] 2 points 1 year ago (1 children)

That's why I said look at New Vegas vs Fallout 3. Because it wasn't made by them and it is in another league. It shows.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

OIC. You weren't lumping it in there with the "they never had it" line. That makes more sense.

I would agree they never had it if not for Morrowind being really good. They're never going to have another Morrowind. Seems like it was a fluke in the first place

[–] [email protected] 8 points 1 year ago

Definitely agree about the dialog and writing in general. There were 2 or 3 questlines I got invested in, but the number of times I came back to a convo, eyes glazed over, and just figured it out from the context of my replies... WAAAAY too high.

[–] [email protected] 1 points 1 year ago

People are calling it a typical Bethesda game but I highly disagree. I played Skyrim not too long ago and that was so much more exciting. Fallout 3 also left a much bigger impression on me.

100% agree.

Its the weakest Bethesda game we've seen in 20 years, imho... because its missing the heart that made Oblivion/F3/Skyrim/F4 fun and engaging.