this post was submitted on 19 Sep 2023
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Team Fortress 2
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Huh, I thought about something like this as well when Vscript was announced, not that I'm familiar with programming it. But seeing Scream Fortress maps with new and interesting spells would be really cool. A similar development to what we've been seeing with the repurposed skeleton mobs in Farmaggedon and now with new maps like Slime, where they actually get new behaviours added to them. Furthermore, you could probably add completely new gameplay elements like what bumper cars did in SF2014. I'm really excited for this years maps!