Most of the games I played back in the day had some way of resuming your progress at a later date, whether that was an actual save system, a password system, or even a hidden warp zone. What were you supposed to do for longer games that had no way at all of resuming your progress after switching the console off? Get good enough at the start of it that you could play the game faster and eventually complete it in one go, or just leave the console on overnight and continue the next day?

(and yes, my Mega Drive is currently sitting powered on because I couldn't think of a better way to keep my progress)

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[–] 3 points 1 hour ago

Think of how you play arcade games - home console games were a lot more like that at first. You would start from the beginning each time, and the better you got the further you went, but it could take months. Most games you never "beat" but just "played" over and over. Maybe you'd set it down for a few months then start up again.

It was a more cyclical almost seasonal way of consuming media, from when we had a lot less to choose from. You'd have a handful of games between you and your friends, and just play 1 or 2 forever, until you felt like a change and swapped with a friend.

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