this post was submitted on 11 Sep 2023
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[–] [email protected] 37 points 1 year ago (7 children)

I love Starfield. My mates love Starfield. It’s Fallout meets No Man’s Sky meets Mass Effect.

It’s just another kick ass Bethesda game in a long list of kick ass Bethesda games IMO.

[–] [email protected] 81 points 1 year ago (3 children)

its a solid B

75/100

It's good.

It's not earth shattering, its not game of the year.

It scratches that Skyrim RPG itch but in space.

It's less buggy and less crashy than people were expecting.

It's not without its flaws.

It's a solid B

[–] [email protected] 18 points 1 year ago (1 children)

This might be the most concise and accurate review I've seen. Nothing long winded, no excuses, no fanboyism, being fair and holding it up as it is.

[–] [email protected] 16 points 1 year ago

Personally I'd give it like a C or maybe B- at the top. It's fine, but there are so many missing basic quality of life features that should be there.

My biggest gripes are all focused on outposts though. Outposts seemed to be one of the focuses from the marketing material, but they're a pain in the ass to actually use. There's somehow no list of the outposts you have, let alone a way to view what they're producing. Outposts need to be linked together, but there's no way to sort or auto-delete items, so it all eventually will get clogged up with lead, or whatever other resource doesn't get used often. You'll have to manually go through your containers to remove the clog and just dump it on the ground, where it'll remain for the rest of your playthrough. There's no snapping for anything except storage containers and the habitation modules. Everything else has to be placed by hand with manual rotations, so nothing is ever lined up. The alignment will also change after you place an object, so literally nothing will ever be aligned.

I have issues with many other parts of the game too, but outposts seem so incomplete, and somehow generally worse than what we had in FO4. Yet, outposts were prominent in their marketing. How?

[–] [email protected] 10 points 1 year ago* (last edited 1 year ago) (4 children)

I’m not sure where you’re from, but in the US a 75/100 is a C. B would be 80-89.

[–] [email protected] 8 points 1 year ago (1 children)
[–] [email protected] 2 points 1 year ago

What, is this Organic Chem?

[–] [email protected] 3 points 1 year ago

In nz or Australia a C was 50%.

[–] [email protected] 2 points 1 year ago

Where I'm from, 94-100 was an A, so 74-83 was still a C, but it would just squeak by.

[–] [email protected] -2 points 1 year ago

50 > D
60 > C
70 > B
80 > A
90 > A+

[–] [email protected] 22 points 1 year ago (2 children)

It's another subpar Bethesda game in a long line of subpar Bethesda games. Lifeless bland NPCs, tons of glitches, bad gameplay issues, and the same "shallow ocean" criticisms we've been going over since Skyrim.

[–] [email protected] 3 points 1 year ago

It's clear to me that Bethesda thinks Skyrim was peak Elder Scrolls, when I think Morrowind was peak Elder Scrolls. Unfortunately, it seems too much to ask for a decent story and interesting side content.

So I just don't buy Bethesda games anymore. I was disappointed in Skyrim, and Fallout 4 wasn't really my thing. It also doesn't help that I don't like the leveling mechanics of RPGs either and tend to prefer ARPGs like Ys and Zelda where leveling isn't a major part of the game loop. I know what Bethesda offers, and it's just not what I'm looking for these days. I play RPGs for story and immersion, not for graphics, character builds, and mods, and Bethesda seems to be more interested in the latter than the former.

But that's what I appreciate from Bethesda. They're pretty consistent at delivering a certain experience, it just so happens that it's not for me.

[–] [email protected] -1 points 1 year ago

You want bland NPCs then you should play BG3.

[–] [email protected] 19 points 1 year ago (4 children)

Bruh, Bethesda arguably peaked like 20 years ago with Morrowind. Everything else since has been more or less downhill lol.

[–] [email protected] 12 points 1 year ago (1 children)
[–] [email protected] 6 points 1 year ago (1 children)

What the fuck did you call me you S’wit?! I ain’t no fetcher!

[–] [email protected] 13 points 1 year ago* (last edited 1 year ago)

What the fuck did you just fucking say about me, you filthy Imperial? I'll have you know I graduated top of my class in House Telvanni, and I've been involved in numerous secret raids on Black Marsh, and I have over 300 confirmed farm equipment kills. I am trained in Dunmer warfare and I'm the top battlemage in the entire Vvardenfell armed forces. You are nothing to me but just another target. I will wipe you the fuck out with precision spells the likes of which has never been seen before in this realm, mark my fucking words. You think you can get away with saying that shit to me over the Internet? Think again, fucker. As we speak I am contacting my secret network of spies across Cyrodiil and your IP is being traced right now so you better prepare for the ash storm, scrib. The ash storm that wipes out the pathetic little thing you call your life. You're fucking dead, kid. I can be anywhere, anytime, and I can kill you in over seven hundred ways, and that's just with conjuration. Not only am I extensively trained in alchemical combat, but I have access to the entire arsenal of the Sixth House and I will use it to its full extent to wipe your miserable ass off the face of the continent, you little shit. If only you could have known what unholy retribution your little "clever" comment was about to bring down upon you, maybe you would have held your fucking tongue. But you couldn't, you didn't, and now you're paying the price, you goddamn N'wah. I will shit fury all over you and you will drown in it. You're fucking dead, kiddo.

Brought to you by the Great House Telvanni.

[–] [email protected] 9 points 1 year ago

Their only great game since Morrowind wasn’t even made by them.

[–] [email protected] 7 points 1 year ago

I will agree, Morrowind was an amazing game.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

My guilty pleasure is to install Morrowind again and commit to replaying it, but to instead do another Skyrim playthrough because I just have more fun for some reason.

There's something about the newer Bethesda games. I'll go and install legacy games from other companies all the time for the sense of nostalgia, but despite having beaten almost all of them going back to Arena, if I want a Bethesda game I always end up playing Skyrim or FO4. And now (I presume) Starfield

[–] [email protected] 6 points 1 year ago (4 children)

So Fallout 4 and Fallout 76 were kickass Bethesda games?

[–] [email protected] 9 points 1 year ago (1 children)

They were certainly Bethesda games. I'm not even remotely fond of multiplayer fallout. But for 4, it's a marvelous modding world that I've sunk over a thousand hours into.

[–] [email protected] 8 points 1 year ago

And thanks to their cultish adherence to their engine, I could copy paste some mods between Skyrim and Fallout.

[–] [email protected] 1 points 1 year ago

Fallout 4 was a great game, but like Fallout 3, was a terrible Fallout game. Fallout 4 is what Fallout 3 should have been.

[–] [email protected] -1 points 1 year ago (1 children)

This is the moat insane thing i have ever heard. Or it's some sort of burn because how shit they are.

[–] [email protected] 3 points 1 year ago (2 children)

I've never played 76, but 4 is one of my favorite games of all time. I think most people who didn't like it were going into it desiring for it to be something it wasn't. What it was impeccably good at was being a scavenging looter shooter with addicting weapon and armor modification and a fun outpost building system that wasn't for me, but did let me make my own little home.

[–] [email protected] 8 points 1 year ago (1 children)

I just wanted a well written rpg. Guess that’s on me.

[–] [email protected] 5 points 1 year ago

Definitely not Bethesda's strong suit and not what I go to their games for. Their NPC interaction is made up of tons of awkward TMI introductions and dialogue too quirky to take seriously most of the time. That's a valid criticism, I would not say Fallout 4 is well written. I think it has some interesting premises like the whole synth idea, but not a well executed story.

The only overall story I really thought was good in that game was Paladin Danse's quest chain.

[–] [email protected] 4 points 1 year ago (1 children)

This. I completely agree. Fallout 4 is a great looter shooter. If you take it light and breezy you're going to have fun.

It is not an RPG where your actions have impact on the world.

[–] [email protected] 1 points 1 year ago

Honestly, the same is sorta true with most Bethesda game going back. Short of the atomic bomb in FO3, it's just minor dialog changes most of the time.

I don't get the FO4 hate from the FO3/FO-NV fans. They're all three equivalently immersive.

[–] [email protected] 2 points 1 year ago

this is how I feel about it

[–] [email protected] -2 points 1 year ago

Really has a Freelancer vipe to it as well.

[–] [email protected] -2 points 1 year ago (1 children)

I wish it was as good as No Man's Sky

[–] [email protected] 1 points 1 year ago (2 children)

Anything is better than No Man Sky, after a trillion updates they still haven’t fixed the one issue the game has. There is only a single planet but a million copies of it with different colors.

[–] [email protected] 2 points 1 year ago (1 children)

From what I've seen that's also starfield lol, the same desert planets copy/pasted with different colored smoke/sand

[–] [email protected] 0 points 1 year ago* (last edited 1 year ago)

Yes but planets like that are realistically quite common. The ones with special features and biomes however are few but quite well done. Really not comparable.

[–] [email protected] 1 points 1 year ago

And de-synch issues and lack of flight stick support (regardless of steam, who cares about that). Also repetitive missions.