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submitted 12 hours ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] plantfanatic@sh.itjust.works 2 points 9 hours ago* (last edited 9 hours ago)

Why would you work through the emulator? You modify the source rom.

Rom hacks have existed since the GB era of games, that’s not even using an emulator, played straight on the GB with a hacked cart.

[-] Horsey@lemmy.world -2 points 8 hours ago* (last edited 8 hours ago)

Very simply, the source ROM is code that isn’t readable in that way. The emulator interpolates the ROM binary. While ROM hacking is a thing, it’s done through hijacking the emulator’s/platform’s API calls.

Imagine having an audiobook as an MP3, but you want to rewrite chapter 8. You have all the words, you can hear them, but you don’t have the script. You have to transcribe everything first in order to have the book text. From there, you can edit what the book says, but it’d be easier if you just had the text in the first place.

[-] plantfanatic@sh.itjust.works 2 points 8 hours ago* (last edited 8 hours ago)

Uhh, no, you literally modify the source rom, if you have the source code for the console it’s child’s play. Lots are made with dev kits, or their stolen code.

And you don’t use an emulator at all. What you’re suggesting means that game could only be played on a singular emulator with a particular bios setting. You could do that, but why?

[-] Horsey@lemmy.world 1 points 4 hours ago

I’m comparing ROM hacking to decompilation. Decomp completely renders the full source code as readable and compilable for new binaries. ROM hacking doesn’t go that far.

this post was submitted on 17 Aug 2026
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