this post was submitted on 10 Sep 2023
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Asklemmy
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I'd rewrite the game engines for Command & Conquer games so that they could be modernized.
It's a perfectly doable task, but not with the amount of free time I have.
OpenRA is already a thing, you could contribute to that.
I've thought about it but their vision is pretty different from what I want to do. I want to keep red alert 2 fully original but decouple frame rate and game speed, and decouple resolution from zoom level.
Is there a good C&C community in lemmy?
Also, were you a member of PPM?
This comment prompted me to have a look, a couple exist but have basically no content.
I guess we need to be the change we want to see!
Let's pick one and post some content?
Looks like [email protected] has the more activity of the ones I've seen (though not for a while)
Yeah but I was never very active there.
I assume you already know, but the first two in the series got the "remastered" treatment a couple of years ago. I'm holding out hope that Tiberian Sun and RA2 are in the works getting the same treatment
Yeah I've been wanting those so badly. If they open sourced red alert 2 I would be in heaven. I'd immediately start work on decoupling game speed from frame rate.
I wish I could get the generals source code so I could fix the path finding, but until I'm rich enough to retire and remake the engine, or unless they open source it, I can't do it :/
There's a godlike reverse engineer of the early c&c games out there called Nyerguds, I'm pretty sure he could give you a guided tour through the TD and RA binaries in Ida Pro at one point in time.
I wonder if he ever put much time into the TS/RA2 engine, I know he wrote modding tools for them.
Oh yeah he's a god. I work with him on cncnet.
Haha no way, I worked a little on that ages ago, I was Irony on the forums something like a decade ago
I was never on the forums for cncnet sadly. I started contributing during early covid. I've been playing C&C since 2000 though