Like changing attack in response to your actions.

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[–] 6 points 2 months ago (1 child)

Yes of course, I'm not suggesting any video game has any sentient actual intelligence. I'm just using the old terminology where "AI" means "whatever controls enemy and NPC behaviour in the game".

My point is that even F.E.A.R.'s "Goal Oriented Action Planning" is much less sophisticated and complex than it first appears, thanks to excellent design and clever illusions.

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  • [–] 1 point 2 months ago

    Yes, and my point is: There is literally nothing that currently exists that extends beyond that level of description: They're ALL illusions, and the fact these shithead companies are treated as anything but a neat trick is EXTREMELY TELLING.

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