The layoffs at one of your studios most able to ship games is a bonkers, stupid decision; but pivoting Obsidian to making a new Fallout game is a good business decision if you don't care about what your creatives feel led to create.

you are viewing a single comment's thread
view the rest of the comments
[–] 4 points 2 months ago (2 children)

Especially since Bethesda's Fallouts suck because of the thing that makes TES great - what they do is power fantasy. That's great for Nirn, since you almost always turn out to be some sort of demigod anyway. But a post-apocalyptic RPG? You're meant to be scraping by in dirt. Sure, let the player become a wasteland badass, but not godlike. That sucks.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 3 points 2 months ago (1 child)

    its the fault of the player becoming godlike. do you remember the first time you played? even at the end game, i was struggling against enemies and banking on my companions to bail me out. but now that i know what to do, and know how to maximize perk selection, gear, and where to loot and sell stuff, no wonder i become godlike

  • source
  • parent
  • hideshow 1 child comment