this post was submitted on 07 Sep 2023
16 points (94.4% liked)
Late Stage Capitalism
5614 readers
2 users here now
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Well yes there are many 10$ good indie games but mostly are an hour experience. So still an expansive way to gaming that only millionaire streamers can enjoy. Should be exist a minimum longevity for games to exist and most indie fail on this.
To begin with I think breaking entertainment down into hours per dollar is a bad idea, I have had a fantastic time with one-two hour game "experiences". Even if we accepted that I don't think that's being fair at all however.
Rimworld is my favourite game of all time (I am hovering around 2000 hours at the moment), and was made by a very small indie studio. Like, I am getting close to 100 hours of entertainment per dollar I spent on that, and the number keeps increasing. Stardew Valley is probably my third most played game and was made almost in its entirety by a single guy. Supergiant Games (Hades, Bastion, Transistor, Pyre) makes consistently some of the highest quality games on the market that will all last you a long time. Dyson Sphere Program is made by a tiny Chinese studio and they do phenomenal work. None of those games are "full" AAA priced games and can last you hundreds of hours if not more.
In all honesty I only play a couple of the big AAA studio games per year, and the ones I play have fairly "classic" business models. I don't play anything that subsists on microtransactions or battle passes or anything like that, and I have no lack of things to play.