> sell the company to playstation

> stop updating or supporting your most successful game

> ???

> layoff your developers

> profit?

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[–] 2 points 3 months ago (5 children)
  • [–] 7 points 3 months ago (2 children)

    When it came out, it basically killed the pro scene and forced MLG to pivot to LoL which took over it's audience.

    No one liked the abilities.

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  • [–] -1 points 3 months ago (1 child)

    So it only affected the pro league, and not the other 99% of the online playerbase?

    Poor MLG. I bet they were in tears over it. As someone who played professional Halo 3, I genuinely didn't like the armour abilities in Reach but I certainly didn't hate it (I was also aged out of pro play by then). But Reach was genuinely fun and the vast majority of fans loved it.

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  • [–] 6 points 3 months ago (1 child)

    When it came out and had armour abilities and weapon bloom.

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  • [–] 3 points 3 months ago

    And the choice to do some kind of rendition of the book, but in a semicanon way kinda. Not to mention the overly busy art style, a campaign that seemed to kind of echo ODST's framework.

    I grew up on Halo 1-ODST, and I remember Reach was a hit with the little brothers after my friends and I had moved on, and it seemed very fitting.

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