this post was submitted on 04 Sep 2023
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Starfield
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But manual space travel would be even slower and honestly I think it would get old very quickly. I do understand the frustration, and if you were expecting it to work like NMS or Elite then yeah it's going to be disappointing. But for me, that's not the point of the game. I've had a ton of fun exploring randomly around, just jumping system to system and checking out random planets. The only part of space flight I'm actually that bothered about doing 'realistically' is ship to ship combat, and that works great, especially once you unlock the thrusters. If you manage to take out their engines by focusing fire you can disable them and board the ship, and take it as your own. Also the sidequests are great, I think the writing has improved from previous games. They often go in unexpected directions.
I've enjoyed seeing the initial backlash fade and turn around. I'm seeing a lot of posts on the subreddit saying stuff like "I initially made a bug complaint post but now I'm a few hours in and I was wrong, this game is amazing"
If you're not enjoying the first few hours I implore you to stick with it a little longer.
Oh don't worry I'm already 15 hours in. The space aspect bothers me and so does the typical Gamebryo Engine jank that every Bethesda game has, but I'm still enjoying myself. This is a hell of a lot better game than Cyberpunk, that's for damn sure. And I'm glad that there are a lot of mods available already cause they go a long way towards fixing a lot of the issues that I have with the game (like the bullet sponge enemies, the ugly green tint, the low res textures, and the lack of decent post-processing effects. All fixed with mods.)