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[–] 19 points 4 months ago (8 children)

I only played it for a bit right after launch on PC. It was clearly sort of a grind-loop if you wanted to maximize your suit/ship cargo space, but that seemed like a odd way to approach a game that was touted for its procedural galaxy of planets and lifeforms. I quickly just decided to keep exploring instead of trying to grind credits and such. It was quite meditative and unique when taking that approach. I think I stopped after doing an unrelated OS reinstall. Might have to give it another go eventually to see what it's like after all the extras were added in.

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  • [–] 17 points 4 months ago* (7 children)

    Its not a very deep game but its wide as fuck. I have close to 90hs in it and that was about 4 years after release at which point the devs already added a whole bunch of things and new systems. I remember probably spending alone 20hs hunting for the ship of my dreams. I do plan to return for a another big session in the future but the game is truly aging like fine wine, hell they even improved the whole gfx system at one point and added coop multiplayer.

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  • [–] 8 points 4 months ago (6 children)

    I've been wanting to get back into it if anyone wants to play mp

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  • [–] 10 points 4 months ago (5 children)

    I have fucked around in multi for a little bit. You gotta have a goal in mind since its very sandboxy. Like building a large base togther on a rare planet type you both like or going on an expedition.

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  • [–] 6 points 4 months ago (4 children)

    Well I happen to very much like the base building and have most of it unlocked up to a couple years ago.

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