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[-] Buffalox@lemmy.world 12 points 1 day ago* (last edited 1 day ago)

Goddammit you are right, this is what I got from a Google search:

Loot Boxes (2004/2010): While randomized items originated in earlier Eastern games, Valve introduced loot crates (crates and keys) to the Western market in Team Fortress 2 (2010)

I checked to verify the information, as it was part of an AI response. And it is true.
But at least it was a free to play game. Later other companies also had it in games that were charged full price for.

[-] msage@programming.dev 1 points 14 hours ago

The fucking hat simulator, who here remembers?

[-] victorz@lemmy.world 4 points 1 day ago* (last edited 1 day ago)

Rocket League went from crates to blueprints when the crates became illegal in games in the EU.

I stopped buying shit immediately. I went from shelling out ~$50/month (I had to set a limit on my create opening spending), to $0/month. Because now, the shit I would consider spending a create key on costs more than what I paid for the game*, for a single little cosmetic item. Their prices are insane. So now they get nothing from me, and have done since.

(*) I played since before it went F2P.

It's definitely better than crates, because that was probably thousands of dollars I spent on basically nothing, but their prices are way too high now. They missed the mark.

[-] Buffalox@lemmy.world 4 points 1 day ago

Good thing you stopped wasting money on that shit. ๐Ÿ‘

[-] victorz@lemmy.world 2 points 20 hours ago

Yeah dude. Better to put that money on new games instead! ๐Ÿ˜…

[-] commander@lemmy.world 4 points 1 day ago* (last edited 1 day ago)

Fifa Ultimate Team which eventually made its way into Madden and then 2K with NBA

this post was submitted on 20 May 2026
96 points (95.3% liked)

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