19
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 20 May 2026
19 points (91.3% liked)
Gaming
5142 readers
95 users here now
The Lemmy.zip Gaming Community
For news, discussions and memes!
Community Rules
This community follows the Lemmy.zip Instance rules, with the inclusion of the following rule:
- No NSFW content
You can see Lemmy.zip's rules by going to our Code of Conduct.
What to Expect in Our Code of Conduct:
- Respectful Communication: We strive for positive, constructive dialogue and encourage all members to engage with one another in a courteous and understanding manner.
- Inclusivity: Embracing diversity is at the core of our community. We welcome members from all walks of life and expect interactions to be conducted without discrimination.
- Privacy: Your privacy is paramount. Please respect the privacy of others just as you expect yours to be treated. Personal information should never be shared without consent.
- Integrity: We believe in the integrity of speech and action. As such, honesty is expected, and deceptive practices are strictly prohibited.
- Collaboration: Whether you're here to learn, teach, or simply engage in discussion, collaboration is key. Support your fellow members and contribute positively to shared learning and growth.
If you enjoy reading legal stuff, you can check it all out at legal.lemmy.zip.
founded 3 years ago
MODERATORS
There's plenty of reasonable middle ground between "constantly evading relentlessly aggressive predators that ignore most attempts at distraction and cannot be damaged, discouraged, dodged or escaped or in a reasonable timeframe or with any measure of permanence" and "I want to kill every one of them until I become master of all the ocean" they just need to find it.
As a player I don't want wholesale murder either. I won't necessarily mind if that's an option, but I don't think that should be the focus. I just want more tools to deal with the situations that evolve, I don't want hammerheads camping my base and attacking my docked tadpoles with impunity, because once they fixate on it, they will never leave and there is no way to make them go away. I don't think having to move my base whenever one gets attracted is a reasonable ask. Perhaps it's even realistic and fits the game lore, but it's not fun. And fun needs to be the point. We need something to discourage and defend ourselves somehow, it doesn't have to be lethal or even harmful, it could even be friendly. Maybe the hammerheads love to eat a particular plant and if we grow it somewhere other than our base for long enough, they'll be attracted to wander over there and go eat it and maybe if they eat enough of it even fall asleep for awhile. There are so many possible options and I hope the devs actually understand that there is plenty of middle-ground to explore that are both non-violent and player-friendly. It doesn't have to be a chore of burning consumables and hypervigilance from risk of death to keep it engaging. People watch fish tanks for a reason. We want to see behaviors that make sense and be able to have some limited, mild influence on those behaviors both over the short and long terms, without necessarily having absolute control.