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[+] -12 points 3 months ago (1 child)

They are salaried anyway, they should be happy if people are enjoying what they created, pirated or not.

Maybe if they didnt have such weird data farming people would be more willing to pay for it. They basically justified all of the Krafton worries people had (outside of firing the devs).

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  • [–] 41 points 3 months ago (3 children)

    People can run their own justifications for piracy, but god this has always been a shitty one.

    It’s like not considering veganism because “The cow’s already dead. It’s been chopped up in that steak on the counter. Me refusing to eat it won’t change anything.”

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  • [–] 9 points 3 months ago* (last edited 3 months ago) (1 child)

    Indeed, if the game isn't financially successful, you can bet that publishers will shy away from similar titles and also the devs in the future.

    Still, Krafton is one of the worst publishers I can imagine. So not giving them money is fair here.

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  • [–] 2 points 3 months ago

    It should be a rare justification, but it's becoming increasily more common.

    Why does every game need to call home? They dont and people have a right to protest that.

    I personally wont buy the game or pirate it until changes are made. I can live without it.

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