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[–] 2 points 5 months ago (1 child)

They sold a similar amount, your agument only works if saros sold a proportional amount more (10x in this case). As it stands the marketing clearly did not work.

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  • [–] 0 points 5 months ago

    The studio's previous game, which is very similar on a gameplay level, sold over 1M copies. Saros costs $10 more than Returnal cost and almost twice as much as Xenonauts 2. Beyond that, Returnal was a difficult game, and trophy data shows lots of people didn't get anywhere close to finishing it; distaste for the previous game and a slightly higher price for what is, by Sony's standards, less production value than you can find in other PS5 games at $70, are far better explainers for Saros' performance.

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