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Linux gaming is getting faster because Windows APIs are becoming Linux kernel features
(www.xda-developers.com)
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So, I went through the article and came empty handed. They talk about ntsync which is old news by now. Did I miss something?
It's taking about ntsync and the minor improvement it offers now over fsync.
Yeah, my point is... isn't that old news?
probably 3 weeks old news?
Calm down, there. It's not that exciting.
I just kind of assumed WINE. A compatibility layer. Same as it's always been