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Me_irl
(thelemmy.club)
All posts need to have the same title: me_irl it is allowed to use an emoji instead of the underscore _
I have so much of that old stuff in bins, and it's really a treat because one of my nephews goes nuts for gaming relics from 10-20 years before he was born.
But funny enough when I want to play an old game, I stick with emulators.I'm old and have limited time, so I ain't afraid to use rewind (save state on steroids) and most of the time I use no visual filters/shaders and go with sharply defined pixels. My 10 year old budding AuDHD videophile self would spend hours tweaking the 2 or 3 picture dials on my shitty old hand-me-down CRT trying to get the yellow blocks in Super Mario World the perfect shade of yellow or see the most detail in my ActRaiser avatar. I am aware that some of that old art was drawn to look more detailed on a CRT than the original clean pixels would look on their own, but I still dig it.
Fortunately, CRT filters and (allegedly) beam simulation are getting much better than ever.
Might not be worth your time fiddling with though, still.
I remember reading a while back how 4K resolution is kind of a sweet spot for rendering all the phosphors for a really good CRT simulation.
I do like experimenting with those things sometimes. Just the other day I was showing my son something in Mario World and started playing with the filters. The worst looking ones (composite and god help me, RF) definitely were the most cozy!
If you have a high refresh screen (240Hz+) you should check out BlurBuster's and mausimus' ShaderBeam for motion clarity in retro games!
Mine doesn't go that high but I am still gonna check it out. Thanks!