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[–] 43 points 4 months ago (3 children)

I imagine No Man's Sky is doing this specifically to reference the trope as was originally commonly portrayed in e.g. Flash Gordon serials and various golden age comics. Similar to Starbound, this also has an intentional gameplay implication in that it forces you to leave the planet and find another one with the biome appropriate for whatever resource it is you need. Otherwise you could park your butt on one planet and never have any compelling reason to go anywhere else which really rather defeats the intent of the game.

As far as other works of fiction go, though, yes. It's just lazy.

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  • [–] 22 points 4 months ago (2 children)

    No man’s sky also did it because of lazy. People may have forgotten, but that game released as pure hot garbage and only got better after tons of updates.

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  • [–] 2 points 4 months ago* (last edited 4 months ago) (1 child)

    Nonsense, those of us who weren't plugged into gaming journos 24/7 enjoyed it on release. I couldn't have cared less that it didn't have multiplayer or whatever. I wasn't even aware of any controversy at the time.

    There aren't that many first person space exploration games outside of nms and elite and nms is much easier to get into. It was fun, and still is

    And I don't count starfield because starfield is just a loading screen simulator

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  • [–] 5 points 4 months ago (2 children)

    Being a hot mess and being enjoyable are not mutually exclusive. 1.0 was a buggy mess with worlds that had the depth of a puddle populated by Mr potato head animals, the same half dozen outposts, and a suit screaming LIFE SUPPORT FALLING the moment you stepped out of the ship.

    Doesn't mean it wasn't enjoyed by some.

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  • [–] -2 points 4 months ago (1 child)

    It's still pretty trash. Every update adds new boring activities but the core gameplay loops still get old quickly and the game is an endlessly scaling grind to nowhere. It's "redemption story" is drastically overrated.

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  • [–] 6 points 4 months ago (1 child)

    It has millions of players who enjoy it.

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  • [–] 4 points 4 months ago (1 child)

    And millions of people enjoy trash mobile games that throw microtransactions at you every couple of minutes. Popularity is not an indicator of quality.

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  • [–] 2 points 4 months ago* (1 child)

    One way this could work is having biomes so far apart that it's more resource efficient to hyperdrive to another planet than traveling all the way.

    Outside of that, it probably wouldn't change No Man's Sky much if a planet's poles were colder and had mildly different features

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