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Anyone who had an N64 will have a soft spot for Pilotwings 64. I can remember looking at the box for my console (which I put back in the box every time after using it for the first couple of weeks and kept out by the TV like a trophy), and seeing the images for Pilotwings 64 on the box. It was an amazing launch title and showed us all just what the N64 could do, bringing us into the 3D era alongside Super Mario 64.

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[-] BurgerBaron@piefed.social 4 points 1 month ago

You should be able to compile the decompiled code to run on the original hardware so it'd be basically 1:1 performance even if the code itself isn't. It's just kinda pointless to do. A real world example...Kaze sort of is? But at this point the Mario 64 game engine is more his code than Nintendo since he's modified it so extensively for his upcoming game.

With emulation you're emulating the entire console's hardware first at full speed ideally. Not just the game. Normally that will always be more demanding to run than native code.

Similar spec hardware to the N64 kind of depends. It's more about what's done for each port that uses the decompiled code. Like for desktop people will use desktop API of course. If it's say Vulkan, you'd then require a GPU that supports whatever the developer specifies as the minimum version supported. Certain CPU instructions, whatever.

Mario 64 has decomp ports running on Raspberry Pi 3 and Nintendo DS. There may be weaker hardware ports but those are the ones I knew about as of writing.

[-] xan1242@lemmy.dbzer0.com 7 points 1 month ago

There is a build of Mario 64 for the PlayStation. It's pretty cool lol

this post was submitted on 14 Apr 2026
61 points (98.4% liked)

Emulation

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Discussion and News forum for all things video game emulation related, or tangentially. Platform agnostic. Mobile is welcome too. We'll keep it loose, but more focused on emulation. Piracy discussion is allowed, that's one reason we're on this domain.

A General Discussion will be stickied for the community to chat in about whatever. Staying on topic isn't important in any GD stickies.


Rules

#1: Obey our domain rules first and foremost.

#2: Mundane Tech Support/ROM Sourcing Questions should to be kept to the sticky posts, unless it's something novel/interesting others might want to see.

#3: Unless it's at least tangentially relevant to emulation, no politics. Don't get your toque in a knot.

#4: Be nice, and consider reporting an offending hoser of #4 instead of responding to mean people to begin with.

Inspired by negative impressions of /r/ROMS:

#5a: Strive to be polite & patient with noobs asking questions.

#5b: Doesn't mean be a doormat.


Helpful Links

Good shaders for stuff like retroarch: https://github.com/RetroCrisis/Retro-Crisis-GDV-NTSC

https://docs.libretro.com/shader/crt_royale/

Boxart

https://r-roms.github.io/ Get all your games here, retro and up. r/ROMs reddit community's game link aggregator.

A Download Manager is recommended. JDownloader2, for example, download the clean installer here: https://board.jdownloader.org/showthread.php?t=54725

Play ROMS online within your web browser emulators here, no setup required: https://vimm.net/vault

Myrient is shutting down unfortunately :( You can read about it here and about the rescue mission fan torrents:

https://www.tomshardware.com/video-games/retro-gaming/385tb-video-game-archive-saved-by-fans-myrient-has-been-100-percent-backed-up-and-validated-torrents-being-generated

More aggregators: https://shakil-shahadat.github.io/awesome-piracy/#roms

https://wiki.dbzer0.com/piracy/megathread/emulators/

https://emulation.gametechwiki.com/index.php/Main_Page The wiki dedicated to all things emulation.

https://www.readonlymemo.com/emulation-101/


Fiddly Switch Shit

Prod Keys for Switch

Switch Firmware

Current prime Yuzu continuations:

1st: https://git.eden-emu.dev/eden-emu/eden

2nd: https://sudachi.emuplace.app/

Ryubing probably the main Ryujinx fork: https://git.ryujinx.app/ryubing/ryujinx

Mirror of the last release of the original project: https://git.axenov.dev/mirrors/ryujinx

or https://git.ryujinx.app/kenji-nx/ryujinx

Switch games:

https://nxbrew.net/


Speaking of which...

For more fiddly emulators, their wiki sites provide tweaks/fixes/hacks, and explain any bugs that are still known issues.

https://wiki.pcsx2.net/Category:Games

https://wiki.rpcs3.net/index.php?title=Category%3AGames

https://wiki.dolphin-emu.org/index.php?title=Nintendo_GameCube

https://wiki.dolphin-emu.org/index.php?title=Wii


Hax

Account Required Pre-Patched ROM/ISO hacks and fan translations here: https://retrogametalk.com/repo/

DIY ROM/ISO patches: https://romhackplaza.org/

Browser based ROM patchers: https://www.marcrobledo.com/RomPatcher.js/

https://www.hack64.net/tools/patcher.php

https://www.ff6hacking.com/patcher/


Good Programs

The good (standalone) N64 emulator: https://github.com/Rosalie241/RMG

Quick and Dirty shaders in a window you can overlay on other windowed emulators: https://github.com/mausimus/ShaderGlass

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