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[-] favoredponcho@lemmy.zip 2 points 1 week ago* (last edited 1 week ago)

That's because l4d runs on x86 and new macs are arm chips.

[-] blackbeans@lemmy.zip 1 points 1 week ago

Also important that Mac primarily supports their own proprietary graphics api, while other platforms support open standards like Opengl and Vulkan. Which makes coding games for Apple a pain few are willing to endure.

[-] rabber@lemmy.ca 1 points 1 week ago

It used to run on this arm chip though. They killed 32 bit support is the problem.

this post was submitted on 02 Apr 2026
462 points (99.8% liked)

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