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submitted 2 weeks ago* (last edited 2 weeks ago) by Canaii@lemmy.zip to c/opensource@lemmy.ml

We’re proud to present the first release of GIMP 3.2!

This marks a year of design, development, and testing from volunteers and our community.

Here are some of the many highlights to look out for:

Link Layers

You can now use Link Layers to incorporate external image as part of your compositions, easily scaling, rotating, and transforming them without losing quality or sharpness. It functions similar to the “Smart Object” concept from Photoshop. The Link Layer will automatically update if the external image is changed in another editor – for example, if you include a SVG logo as a Link Layer in GIMP, you can edit it in Inkscape and see the changes live in GIMP as well!

You can create a new Link Layer by choosing Open as Link Layer... in the File menu. You can change the image used at any time in the Layer Attributes dialog, which you can access by double-clicking the layer in the dock or by choosing Edit Layer Attributes... from the layer menu.

Vector Layers

The Path tool can now create Vector Layers, which lets you draw shapes with adjustable fill and stroke settings. The shape of the vector layer also automatically updates whenever you adjust the path, and you can non-destructively rotate, scale, and transform it too

PaintBrush improvements

The MyPaint Brush tool has been upgraded, adding 20 new brushes, including a much-requested arrow brush. It now automatically adjusts to your canvas zoom and rotation for more dynamic painting.

Better Text Editor

Our Text Editor has been the focus of several development projects to improve its usability and functionality. You can now drag the on-canvas text editor to move it out of the way when writing text. Several common shortcuts are now supported (such as Ctrl + B for bold, Ctrl + I for italics, and Shift + Ctrl + V for pasting unformatted text).

Non-Destructive Filter Updates

As well as working on new non-destructive layers (vector layers, link layers, and text layers), we’ve also been working on the non-destructive filters! You can now apply filters to channels non-destructively, in addition to layers and layer groups.

Overwrite Mode

A new Overwrite paint mode allows you to draw over existing colors without blending their transparency. It has many useful applications when working with pixel art

UX/UI improvements

This release includes a TON of small user interface and user experience improvements

New System color scheme

There is a new system color scheme for default themes. If set, it will automatically update GIMP’s theme colors to match the current OS settings.

Automatic transparency

The Crop Tool and NDE filters now automatically add transparency to a layer when necessary, rather than requiring you to remember to do it manually.

Switch between tools easily

You can now quickly switch back and forth between your 2 most recent tools with the Shift + X shortcut

Welcome Dialog improvements

The Welcome Dialog has received improvements to help streamline user workflows.

It now recognizes the Ctrl + 0, 1, 2… 9 shortcuts for opening the most recent images.

It now recognizes your shortcuts to create a new image, or open an existing one (whether the respective default Ctrl + N or Ctrl + O, or your custom shortcuts)

The Welcom Dialog no longer appears if you intentionally open GIMP with an image

Flip images with your keyboard

The Flip and Shear Tools now respond to the arrow keys, similar to the Move and Rotate Tools.

Flip Tool: You can use the Left and Right arrows to flip the image horizontally, and the Up and Down arrows to flip it vertically.

Shear Tool: You can use the Left and Right arrows to shear your image horizontally, and the Up and Down arrows to do the same vertically. Like the Move tool, you can hold down Shift to shear with a larger value.

For Script and Plug-in Developers

GIMP 3.0 brought non-destructive filters and a new GimpDrawableFilter API for script developers to create them. However, it wasn't easy to find the names and properties for the extensive list of potential filters, especially for third-party GEGL filters. A new GEGL Filter browser has been added to make it easier to find non-destructive filters to use.

New formats

GIMP 3.2 includes built-in support for even more file formats! These range from well-known formats like APNGs to obsolete archival formats such as Seattle FilmWorks photos, supporting your quest of old data retrieval. For retro game developers, we now support Sony PlayStation TIM and Sega Dreamcast PVR textures.

We also added export support for JPEG 2000 images, which is the standard for the digital cinema industry. This now matches our import support, which we’ve had since GIMP 2.8

In addition to our existing darktable and RawTherapee plug-ins, we’ve added support for using ART for editing Camera RAW images.

As a side effect of adding support for NASA‘s .hgt.zip image format, GIMP can now load compressed images from any format that we currently support.

Total Ink Coverage value

You can now see the Total Ink Coverage value for a color in the CMYK Color Selector. This is useful to know when soft-proofing your image for printing, as your printer may have an ink coverage limit to prevent over-saturation of the page.

https://www.gimp.org/release-notes/gimp-3.2.html#usability-improvements

This release is a true GAME CHANGER!! Nothing will ever be the same. Adobe just got punched right in the face.

You can support Gimp

Thank you SO MUCH to developers, designers, translators, testers, donors and all members of our community 👏🏼👏🏼

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[-] HexaBack@lemmy.blahaj.zone 315 points 2 weeks ago

I wouldn't call this a "face-punch" to adobe, but GIMP is one of those softwares that just keeps getting better with every update no matter what

they finally fixed their awful text editor!

[-] pennomi@lemmy.world 125 points 2 weeks ago

If they really want to punch Adobe in the face they need to give GIMP’s UI the Blender treatment.

[-] ChristerMLB@piefed.social 106 points 2 weeks ago

at minimum it would be nice if they just looked at the spacing and organization of the different palettes. This does not look tidy... or professional, really. It looks cramped and messy.

[-] errer@lemmy.world 75 points 2 weeks ago

Half the elements are sharp, half are blurry. Icons look different sizes. Random amounts of spacing between elements. This is the UI of a piece of graphic editing software too…cmon guys.

[-] PrinzKasper@feddit.org 18 points 2 weeks ago

From my experience Gimp also has issues when one of the screens connected to the pc has fractional scaling. It just makes the UI look like shit on all screens for some reason.

[-] jpicture@lemmy.zip 22 points 2 weeks ago

I made a theme which is more professional-looking and less busy/cramped if you're interested:

https://jpicture.net/printroomexpertsuperflat/

I'm about to release a dark version of it too.

[-] Hadriscus@jlai.lu 3 points 2 weeks ago

Nice ! have you considered submitting a PR so that this might get added to the GIMP default install ?

[-] jpicture@lemmy.zip 3 points 2 weeks ago

Thanks! Yes, I thought about it, although it would need some additional work as each in-built GIMP theme is structured to draw on common files, whereas mine are standalone. Totally possible though. Maybe when I have a complete set (Grey, Dark and Light), and if they're popular, I'll post something on the Gitlab and see what they say!

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[-] mr_satan@lemmy.zip 8 points 2 weeks ago* (last edited 2 weeks ago)

I might be dumb, but… it looks fine. I didn't really have other expectations besides it being functional and it functioned.

It worked for my small "projects" and I didn't have problems finding different features.

[-] nasi_goreng@lemmy.zip 2 points 2 weeks ago* (last edited 2 weeks ago)

My default theme looks perfectly fine...

Edit: this is the default system theme on Windows, tried the other theme and it also looks awful.

[-] ChristerMLB@piefed.social 3 points 2 weeks ago

dude, at least screenshot the same palette

[-] nasi_goreng@lemmy.zip 3 points 2 weeks ago

That's just system default theme on Windows

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[-] ace_garp@lemmy.world 45 points 2 weeks ago

If you need a different GIMP UI, PhotoGIMP is a patch that may make it more useable for you.

https://github.com/Diolinux/PhotoGIMP

[-] UnfinishedProjects@piefed.zip 18 points 2 weeks ago

Wow, never knew this existed. I usually don't use gimp all that much compared to inkscape - so I'm not sure if it's worth the trouble...but this is very nice. I honestly don't know what they wouldn't pull these settings into the default gimp, even if only as an alternative skin option you can select.

The major drawback of gimp for many people is the interface, I think. That's why blender has really taken off since it's UI/UX update.

[-] pennomi@lemmy.world 16 points 2 weeks ago

It wasn’t until a couple years ago that GIMP finally made single window mode the default. They are irrationally against fixing their UI.

[-] mech@feddit.org 17 points 2 weeks ago* (last edited 2 weeks ago)

No they are just severely limited by dev time (and even more by a lack of UI designers). They have less than a thousandth of Adobe's resources. Why don't you help improve it?

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[-] bonenode@piefed.social 15 points 2 weeks ago

There's two screenshots. One is just promotional art.

The other one doesn't look much different to me than the single window mode Gimp introduced some time back.

Why aren't there any side by side screenshots pointing out what is different?

I think it is great that people made the effort for this, but like almost all github projects they really lack a good showcase of what they have.

[-] ace_garp@lemmy.world 6 points 2 weeks ago

This video gives the install overview, plus does a good comparision of stock and PhotoGIMP.

https://www.youtube.com/watch?v=E3gCv_DlUZg

[-] DarrinBrunner@lemmy.world 5 points 2 weeks ago

Eh. It helped a little, but the menu and button interface are not the biggest problems. It's the way the tools work, or don't work, that causes me the most issues.

[-] sparky@lemmy.federate.cc 2 points 2 weeks ago

Thanks friend! I remember GimpShop from back in the day, glad to see something else has picked up the torch.

[-] HexaBack@lemmy.blahaj.zone 9 points 2 weeks ago
[-] Eldritch@piefed.world 26 points 2 weeks ago

Spirituality it's probably krita. Though they have different focuses in mind. Krita is very much more oriented to painting etc.

[-] HexaBack@lemmy.blahaj.zone 15 points 2 weeks ago

I'd use krita if there was a "editing" toggle that switches it to a GIMP-like interface, since I never really do digital art

I do have friends that love krita, though

[-] Eldritch@piefed.world 10 points 2 weeks ago

Krita has some features I wish gimp had and vice versa. And I absolutely do use krita for editing sometimes. At this point 30 years of familiarity with gimp gets in it's way a bit. But I'm glad we have both.

Though if GIMP ever switched to QT that would be nuts. Once the reason and naming influence for the GTK behind GNOME. Now an almost secondary and separate concern left so far behind the rest of the suite. Gtk 5 is in planning and gimp just managed to get to 3 after a decade of hard work and planning. Though a lot of that was back end code. Not really UI or elements of. I've only dabbled a bit in GTK and QT over the years. I'm not sure if there would be much reason to switch toolkits. Though easy effects did.

[-] helix@feddit.org 3 points 2 weeks ago

Though if GIMP ever switched to QT that would be nuts. Once the reason and naming influence for the GTK behind GNOME.

They could call it QIMP and release QtTK and make Gnome switch to Qt and rename to QNOME 😍

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[-] morto@piefed.social 34 points 2 weeks ago

A bite in the ankle, but still damaging. Go GIMP!

[-] pineapple@lemmy.ml 16 points 2 weeks ago

Just keeps getting better with every update no matter what

It's crazy how we have reached a point were a piece of software is good when it doesn't get worse with each update.

[-] jtzl@lemmy.zip 13 points 2 weeks ago

Nothing says "gratuitous overstatements" quite like marketing copy.

[-] helix@feddit.org 2 points 2 weeks ago

I'm pretty sure "Gimp marketing" didn't come up with this one.

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[-] hobata@lemmy.ml 12 points 2 weeks ago

Yes, that’s not even a slap. It’s a gentle caress on the cheek.

[-] turdburglar@piefed.social 7 points 2 weeks ago

well the affinity pro release sure seemed like a solid punch.

[-] elucubra@sopuli.xyz 4 points 2 weeks ago

Affinity gets shit for not being open source, but Heck! it's really a pro suite, and free, what are you complaining about!

I like the workflow and UI way better than Adobe's, and the feel is like driving a Miata on a mountain road, insted of Adobe's coaler pickup.

[-] DarrinBrunner@lemmy.world 6 points 2 weeks ago

"Free" software has a way of becoming paid. They put more and more features behind the paywall over time. Sketchup and Fusion 360 come to mind.

[-] kossa@feddit.org 4 points 2 weeks ago

what are you complaining about!

Apparently that it is not open source?

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[-] quick_snail@feddit.nl 8 points 2 weeks ago

What was wrong with the text editor?

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[-] ragica@lemmy.ml 7 points 2 weeks ago

The slowest weakest face punch in history, but sure.

[-] Bob_Robertson_IX@discuss.tchncs.de 11 points 2 weeks ago

That's what FOSS is all about... the steady march to perfection.

While commercial applications must enshittify themselves in order to survive, open source is mostly immune. It isn't fast, but it is inevitable that an open source product will eclipse the commercial one.

this post was submitted on 14 Mar 2026
1033 points (98.0% liked)

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