6
submitted 2 days ago* (last edited 2 days ago) by gera@feddit.nu to c/learn_programming@programming.dev

I like writing the Game of Life as a helloworld program when learning graphics libraries because the naive algorithm is very easy to implement. It is however pretty slow. I want to try writing something more efficient than doing a whole pass through the board each frame, so I wonder which "fast" algorithm is more or less easy to understand and implement?

you are viewing a single comment's thread
view the rest of the comments
[-] CameronDev@programming.dev 1 points 2 days ago* (last edited 2 days ago)

Awesome. You may want to check out adventofcode.com, pt1 is usually brute forcible, pt2 requires optimisation.

!advent_of_code@programming.dev

this post was submitted on 13 Feb 2026
6 points (100.0% liked)

Learn Programming

2086 readers
9 users here now

Posting Etiquette

  1. Ask the main part of your question in the title. This should be concise but informative.

  2. Provide everything up front. Don't make people fish for more details in the comments. Provide background information and examples.

  3. Be present for follow up questions. Don't ask for help and run away. Stick around to answer questions and provide more details.

  4. Ask about the problem you're trying to solve. Don't focus too much on debugging your exact solution, as you may be going down the wrong path. Include as much information as you can about what you ultimately are trying to achieve. See more on this here: https://xyproblem.info/

Icon base by Delapouite under CC BY 3.0 with modifications to add a gradient

founded 2 years ago
MODERATORS