Diablo IV, for me. I love the Diablo series and just a bit ago, I sank 2 hours down to get my necromancer character up and set in Diablo II Resurrection. I have Diablo III and its expansion too, but they're online only and I almost can't be bothered to go through that. I've beaten it a long time ago.

And I really do want to get Diablo IV, but they've made that online-only as well. Like, I know I'm always online and everything but I do like to have that fallback where if I am without internet or I can't afford internet for a time, I can play or watch things to bide the time over. I can't do that with online-only games because it's like being gated away from something you bought.

So everytime I look at Diablo IV, I just get a little depressed at times. Blizzard should do what D2R did, have an online character and have an offline character.

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[–] 9 points 6 months ago (3 children)

BeamNG, but it’s Windoze only and I only have relatively older Macs.

I should get steam deck or cube maybe if it’s affordable.

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  • [–] 7 points 6 months ago (1 child)

    I played it on steam deck about a year ago, and TBH it struggled. Though it's probably been optimised better since, I think development is ongoing. Still the best driving game I've played.

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  • [–] 1 point 6 months ago* (1 child)

    BeamNG is hungry for memory, and afaik became only hungrier with some update last year or so. And it's generally not very fast, and been so for ages. I doubt it will ever be optimized, they're probably just betting on hardware outpacing it.

    The game has a bit weird architecture where every onscreen widget is a Lua script, and they all communicate with the game via the network. Scenario scripts are done the same way, from what I understand. Although Assetto Corsa has Python and Lua widgets running without any hiccups, so I guess BeamNG's engine is just heavy.

    However, it was running vaguely tolerably on my laptop from the last decade, so anything newish should handle it fine.

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