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[+] 44 points 8 months ago* (last edited 1 month ago) (10 children)
  • [–] 26 points 8 months ago (6 children)

    Allegedly it is good with vintage video games (e.g. NES). The weird idiosyncracies of CRTs were accounted for when developing the games.

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  • [–] 21 points 8 months ago (2 children)

    Not allegedly, it's quite true. CRT's tech approach adds gradients, depth to the colors and softens sharp pixel corners. Any sprite based game will look richer on a CRT, but filters are eh 80% good enough

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  • [–] 16 points 8 months ago (2 children)

    Not just NES; games were largely designed with CRTs in mind all the way through PS2/Xbox/Gamecube console generation!

    Legitimately would love a decent CRT TV (and room for it) to be able to authentically play Point Blank again - light gun games of that era only work on CRTs.

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  • [–] 3 points 8 months ago (1 child)

    all the way through PS2/Xbox/Gamecube console generation!

    You just gonna ignore the poor Dreamcast like that?

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  • [–] 22 points 8 months ago (2 children)

    Yeah, CRT's are awesome in the right hands, not for watching Netflix

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  • [–] 2 points 8 months ago

    One thing I find crazy is that at least half of all monitors today are the same res as CRTs from a quarter century ago. I had a $250 no-name brand CRT that handled 1600x1200 quite beautifully in the 1990s.

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