▲ 512 ▼ Larian CEO Responds to Divinity Gen AI Backlash: 'We Are Neither Releasing a Game With Any AI Components, Nor Are We Looking at Trimming Down Teams to Replace Them With AI' (www.ign.com) submitted 8 months ago by iAmTheTot@sh.itjust.works to c/games@lemmy.world 121 comments fedilink hide all child comments
[–] ZILtoid1991@lemmy.world 2 points 8 months ago (2 children) Issue with non-obvious placeholder art is that it'll easily fall through the cracks. permalink fedilink source parent hideshow 4 child comments replies: [–] SkunkWorkz@lemmy.world 4 points 8 months ago It’s not like they are just going to do a visual spot check on each level to clear out the AI assets. They will probably tag it in the meta data as a placeholder. So some automated validation process can find every ai asset in a level. Not to mention game objects are wrapped in an object template. And then the template is used to place the object into the scenes. So they only have to replace the placeholder with the final object once in the template and then it will replace it everywhere the template is used. permalink fedilink source parent [+] uncouple9831@lemmy.zip 0 points 8 months ago* (last edited 8 months ago) (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] ZILtoid1991@lemmy.world -1 points 8 months ago (1 child) It will begin with 50x50 pixel icons for "worthless junk". It will end with big corporations automating everything, including the initial prompts. permalink fedilink source parent hideshow 2 child comments replies: [+] uncouple9831@lemmy.zip 2 points 8 months ago* (last edited 8 months ago) [deleted] permalink fedilink source parent
[–] SkunkWorkz@lemmy.world 4 points 8 months ago It’s not like they are just going to do a visual spot check on each level to clear out the AI assets. They will probably tag it in the meta data as a placeholder. So some automated validation process can find every ai asset in a level. Not to mention game objects are wrapped in an object template. And then the template is used to place the object into the scenes. So they only have to replace the placeholder with the final object once in the template and then it will replace it everywhere the template is used. permalink fedilink source parent
[+] uncouple9831@lemmy.zip 0 points 8 months ago* (last edited 8 months ago) (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] ZILtoid1991@lemmy.world -1 points 8 months ago (1 child) It will begin with 50x50 pixel icons for "worthless junk". It will end with big corporations automating everything, including the initial prompts. permalink fedilink source parent hideshow 2 child comments replies: [+] uncouple9831@lemmy.zip 2 points 8 months ago* (last edited 8 months ago) [deleted] permalink fedilink source parent
[–] ZILtoid1991@lemmy.world -1 points 8 months ago (1 child) It will begin with 50x50 pixel icons for "worthless junk". It will end with big corporations automating everything, including the initial prompts. permalink fedilink source parent hideshow 2 child comments replies: [+] uncouple9831@lemmy.zip 2 points 8 months ago* (last edited 8 months ago) [deleted] permalink fedilink source parent
[+] uncouple9831@lemmy.zip 2 points 8 months ago* (last edited 8 months ago) [deleted] permalink fedilink source parent