18
๐ - 2025 DAY 9 SOLUTIONS - ๐
(programming.dev)
An unofficial home for the advent of code community on programming.dev! Other challenges are also welcome!
Advent of Code is an annual Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like.
Everybody Codes is another collection of programming puzzles with seasonal events.
Solution Threads
| M | T | W | T | F | S | S |
|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| 8 | 9 | 10 | 11 | 12 |
Icon base by Lorc under CC BY 3.0 with modifications to add a gradient
console.log('Hello World')
Kotlin
My solution can't be very good because it took over a minute to run part 2. I used a ray casting algorithm to determine if a point was in the main polygon. I did that for the 2 corners of each rectangle that weren't given as input. If both of those corners were in the polygon, then I checked each point of each edge of that rectangle.
My first stab at this didn't consider the edge points of the rectangle, and after looking at some visualizations of the polygon, I could see where I was going wrong. I wouldn't have considered a rectangle with all 4 corners in the polygon could have an edge that goes outside the polygon without looking at a visualization.
Part 2 code: