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Valve put up a new Steam Linux Runtime 4.0 with a move towards 64-bit
(www.gamingonlinux.com)
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No, it is a per game setting. When your game is a native Linux game it will use one of the Steam runtimes. If you had a Linux native game and selected Proton instead of a Steam Linux runtime Steam would download the Windows version of the game.
With Linux native games you usually don't have to touch this setting.
Right but you can't change the native runtime per game. You can only change the compatibility layer (Proton) globally and per game. The runtime is static obviously, and either used or not used. I'm guessing Proton bypasses the native runtime by having the game interacting with it? Or maybe it is a translation layer? Both? Anyway, doesn't matter. 🙂 What wasn't the problem.
But I'd still be interested in how to check which version I have, just to know.
Edit: hold on, does the runtime show up in the same list as Proton versions? That would explain what you all are talking about. And only for native Linux games. That's why I haven't seen it before I guess.
The runtime is a container with libraries. Proton always runs inside the container by design. The runtime ensures the software environment is predictable, Proton ensures Windows binaries can run (by handling Windows API calls)