Am I just deceived? I think I might love him?

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[–] 20 points 10 months ago (12 children)

whats wrong with game achivments?

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  • [–] 9 points 10 months ago (6 children)

    For me, it's when people complain that a game/system/platform doesn't have them. Some games and systems don't need or want to gamify playing games and that's okay

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  • [–] 6 points 10 months ago (3 children)

    They didn't invent them. The Xbox 360 already had achievements years before them.

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  • [–] 1 point 10 months ago (2 children)

    I didn't say Valve did. I said why I don't like achievement systems or, I guess more accurately, why I don't think everything needs them

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  • [–] 1 point 10 months ago* (1 child)

    Marketing: the end product just isn't right. We need to make it more fun. You know like a game.

    dev: What are you talking about.

    Marketing: There's this new thing called gamification. Let's do that.

    Dev: First off thats not new, its been around for ages. Whatever, what are you even talking about?

    Marketing: Yeah you know, make it fun! Give people awards for accomplishing certain tasks or reaching milestones. Lots of flashy lights and celebratory music. We do it in presentations and training all the time.

    Dev: That's what xp, leveling, magic items, special skills, etc are. Your asking me to gamify a fucking video game?!?!

    Marketing: Yeah exactly! Its gonna be awesome!

    To be clear I don't think achievement s are bad. I don't personally care about them. This is just how I imagine the conversation went when they were thought of.

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  • [–] 0 points 10 months ago (4 children)

    They're nothing but a skinner box that's supposed to keep you playing games for longer. It's the same type of instant gratification built into most mobile game, but applied to everything else.

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  • [–] 11 points 10 months ago (3 children)

    In a system where you pay once for the game, isn't that a good thing? It lets you enjoy the game for longer instead of making you constantly buy new games, thus spending less money for the same amount of enjoyment.

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  • [+] -6 points 10 months ago (2 children)

    It's meant to keep you playing after you stop enjoying said game. Besides, pay once? Shit like this is very often paired with the free-to-play and microstransactions model.

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  • [–] 2 points 10 months ago

    Right, that's a fair criticism with regards to microtransactions. I don't know much about those kinds of games though, so I can't really say much about it.

    My partner bought Skyrim twice (Steam and Switch) and 100%'d both, and now is going through the same process with BG3. I'm just thinking about how the achievement system is acting like a multiplier to the game's value in this instance.

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