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[–] 90 points 10 months ago (5 children)

Considering gaming experiences are usually more enjoyable than real life, I’d like to ask what’s outside like before logging out.

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  • [–] 94 points 10 months ago (4 children)

    They're more enjoyable for the player. It usually sucks big time to be an NPC in a game

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  • [–] 13 points 10 months ago (2 children)

    I dunno man, I think I'd enjoy being an NPC in some of the sim/builders I play. I enjoy it when my loyal subjects are happy.

    On the other hand, if they're not happy I usually decide to give them something to be not happy about.

    You know what, forget the whole NPC thing. Players are voletile gods.

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  • [–] 3 points 10 months ago (1 child)

    Depends on the game. Depends on the player.

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  • [–] 4 points 10 months ago (1 child)
  • [–] 3 points 10 months ago (2 children)

    My bad, was meant to be an expansion, not a correction. I have the insufferable need to chime in sometimes and pre-resolve potential ambiguities. It's something im working on.

    Reason I even brought it up is I'm usually nice to npc's in general, but man. Some people I see in videos or anecdotes from assosciates got me giving them a mad side-eye. 1's and 0's or not, the malice and sadism gets ridiculous sometimes. Makes me repeatedly realize how different some people consume the same game as me in ways I never thought of and/or could never bring myself to do.

    Anyway, interjection over, that was it

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  • [–] 2 points 10 months ago* (last edited 10 months ago)

    Reason I even brought it up is I'm usually nice to npc's in general, but man. Some people I see in videos or anecdotes from assosciates got me giving them a mad side-eye. 1's and 0's or not, the malice and sadism gets ridiculous sometimes. Makes me repeatedly realize how different some people consume the same game as me in ways I never thought of and/or could never bring myself to do.

    You'll be pleased to know in cases where single player games with branching storylines have collected data, it's been shown that players overwhelmingly go with the 'good' storyline :)

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  • [–] 33 points 10 months ago (4 children)

    Sorry but you NPCs aren't supposed to know that information... It causes issues...

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