▲ 345 ▼ Steam Autumn Sale 2025 Has Begun (store.steampowered.com) submitted 11 months ago by simple@piefed.social to c/games@lemmy.world 134 comments fedilink hide all child comments What are you buying?
[–] Elextra@literature.cafe 31 points 11 months ago (2 children) Picked up Doom Eternal for like $4, which is not bad at all. Believe can get $4 of gameplay out of it even if its not as good as predecessor. permalink fedilink source hideshow 4 child comments replies: [–] Romkslrqusz@lemmy.zip 18 points 11 months ago (2 children) I don’t feel like it’s fair to compare the newer DOOM games to one another. They’re more like different games than sequels. DOOM 2016 is an excellent reboot, fairly grounded. DOOM Eternal is a movement shooter / platformer with a ton of verticality in the areas. I haven’t played it yet, but I get the impression Dark Ages is even more grounded and geared towards wide open arenas. Almost gives me Serious Sam vibes. I’ve had a ton of fun with Eternal and I’m sure you’ll get more than your $4 worth! permalink fedilink source parent hideshow 4 child comments replies: [–] sheogorath@lemmy.world 9 points 11 months ago I really want to finish DOOM Eternal but it's exhausting game to play just one level. Plus what Bethesda did to Mick Gordon is just plain dirty and left a bad taste in my mouth. permalink fedilink source parent [–] NuXCOM_90Percent@lemmy.zip 2 points 11 months ago DOOM Eternal is to 2016 as DOOM 2 was to 1. New guns and an encounter design built around forcing you to be much more aggressive. 2 did it with the addition of the Archvile and Pain Elemental who were enemy spawners that would drain all your ammo if you just bunkered down near a corner. Eternal does it with the much greater emphasis on using special moves in combat to restore resource. I haven't tried Dark Ages yet because of BDS and all that. But from what I have seen? Not super excited. Eternal is honestly one of my all time top 20 games because it just felt so good once you flowed. Taking that away and emphasizing blocking/reflecting is just... lame? And one of the biggest tips to vibe with DOOM Eternal: Play at least the first mission on Ultraviolence. The normal difficulty curve is such that you can mostly ignore all the new features and combos until you hit a wall and suddenly need them. Whereas UV forces you to engage with them as they are introduced so that it all kind of just flows. Feel free to knock it back down if you are sane and don't feel like realizing you are physically exhausted after a single DLC level, but the game really benefits from jumping into the deep end to start. permalink fedilink source parent [–] Psythik@lemmy.world 1 point 11 months ago* Doom has maybe 49¢-worth of gameplay by modern standards (even at launch), but if you're happy then it wasn't a waste of money. permalink fedilink source parent
[–] Romkslrqusz@lemmy.zip 18 points 11 months ago (2 children) I don’t feel like it’s fair to compare the newer DOOM games to one another. They’re more like different games than sequels. DOOM 2016 is an excellent reboot, fairly grounded. DOOM Eternal is a movement shooter / platformer with a ton of verticality in the areas. I haven’t played it yet, but I get the impression Dark Ages is even more grounded and geared towards wide open arenas. Almost gives me Serious Sam vibes. I’ve had a ton of fun with Eternal and I’m sure you’ll get more than your $4 worth! permalink fedilink source parent hideshow 4 child comments replies: [–] sheogorath@lemmy.world 9 points 11 months ago I really want to finish DOOM Eternal but it's exhausting game to play just one level. Plus what Bethesda did to Mick Gordon is just plain dirty and left a bad taste in my mouth. permalink fedilink source parent [–] NuXCOM_90Percent@lemmy.zip 2 points 11 months ago DOOM Eternal is to 2016 as DOOM 2 was to 1. New guns and an encounter design built around forcing you to be much more aggressive. 2 did it with the addition of the Archvile and Pain Elemental who were enemy spawners that would drain all your ammo if you just bunkered down near a corner. Eternal does it with the much greater emphasis on using special moves in combat to restore resource. I haven't tried Dark Ages yet because of BDS and all that. But from what I have seen? Not super excited. Eternal is honestly one of my all time top 20 games because it just felt so good once you flowed. Taking that away and emphasizing blocking/reflecting is just... lame? And one of the biggest tips to vibe with DOOM Eternal: Play at least the first mission on Ultraviolence. The normal difficulty curve is such that you can mostly ignore all the new features and combos until you hit a wall and suddenly need them. Whereas UV forces you to engage with them as they are introduced so that it all kind of just flows. Feel free to knock it back down if you are sane and don't feel like realizing you are physically exhausted after a single DLC level, but the game really benefits from jumping into the deep end to start. permalink fedilink source parent
[–] sheogorath@lemmy.world 9 points 11 months ago I really want to finish DOOM Eternal but it's exhausting game to play just one level. Plus what Bethesda did to Mick Gordon is just plain dirty and left a bad taste in my mouth. permalink fedilink source parent
[–] NuXCOM_90Percent@lemmy.zip 2 points 11 months ago DOOM Eternal is to 2016 as DOOM 2 was to 1. New guns and an encounter design built around forcing you to be much more aggressive. 2 did it with the addition of the Archvile and Pain Elemental who were enemy spawners that would drain all your ammo if you just bunkered down near a corner. Eternal does it with the much greater emphasis on using special moves in combat to restore resource. I haven't tried Dark Ages yet because of BDS and all that. But from what I have seen? Not super excited. Eternal is honestly one of my all time top 20 games because it just felt so good once you flowed. Taking that away and emphasizing blocking/reflecting is just... lame? And one of the biggest tips to vibe with DOOM Eternal: Play at least the first mission on Ultraviolence. The normal difficulty curve is such that you can mostly ignore all the new features and combos until you hit a wall and suddenly need them. Whereas UV forces you to engage with them as they are introduced so that it all kind of just flows. Feel free to knock it back down if you are sane and don't feel like realizing you are physically exhausted after a single DLC level, but the game really benefits from jumping into the deep end to start. permalink fedilink source parent
[–] Psythik@lemmy.world 1 point 11 months ago* Doom has maybe 49¢-worth of gameplay by modern standards (even at launch), but if you're happy then it wasn't a waste of money. permalink fedilink source parent