this post was submitted on 16 Jul 2025
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Setting aside piratesoftware's concerns (that it's economically untenable to require devs to develop a form of their game's source that would be publicly releasable), I'm not clear on why games should have this requirement and no other media, particularly when games are so much more complicated.
If we can't even require physical releases of any show or movie or album, because the company still owns the copyright and might choose to profit from it in the future, how can we expect active investment in the unwinding of their copyright from devs? Seems a double standard.
Why do people trying to advocate against the movement push the narrative that source code is being asked for or that it is the only solution to make games work after it is sunset?
Just put in an offline mode like was done for Redfall. https://www.ign.com/articles/redfalls-final-update-is-live-bringing-with-it-offline-mode-dlss-3-and-more
Knockout City provided tools for gamers to run their own private servers after it shutdown
https://www.knockoutcity.com/private-server-edition
Suicide Squad Kill the Justice League has servers still running but put in an update to provide offline mode
https://dcgamessupport.wbgames.com/hc/en-us/articles/36119520746515-Suicide-Squad-Kill-the-Justice-League-Offline-Mode-FAQ
And fans have picked up the slack in Hitman with the peacock project when the companies lock certain things to online.
https://old.reddit.com/r/HiTMAN/comments/12o76t3/what_is_the_purpose_of_peacock_project_mod/
So that's what I'm guessing the movement wants. Just to leave the game in a playable state as opposed to inaccessible when servers go down. And source code wasn't provided for these solutions.
By the way, situation with Hitman is interesting, because petition as it stands, will not address the issue with it specifically. Hitman technically has offline mode, and it's even playable as a game. The fact that it doesn't have that part that makes it so interesting isn't actually addressed.