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submitted 3 days ago by [email protected] to c/[email protected]
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[-] [email protected] 8 points 2 days ago

Dungeon crawl classic, start with 3-5 level 0 chars each and hope the best rolled character survives the initial onslaught. Using magic is dangerous, a miscast spell could leave you disfigured or worse. Thick boy rule book.

[-] [email protected] 1 points 2 days ago

It's also fun that critical success and critical fail has the player (or enemy) rolling for a random result from a table.

It was also pretty funny when one of my players cast color spray from the back line, but they cast it to well, so it actually did damage and almost killed a player

[-] [email protected] 1 points 2 days ago

You can easily convert them to 5e

[-] [email protected] 5 points 2 days ago* (last edited 2 days ago)

And lose the entire fun in the process...

Spike trap? I have spider climb/fly speed! Enemies sneaking about in the dark? I have darkvision! Resources running low and no safe place to take a rest? I cast Tiny Hut!

DnD takes the entire fun out of dungeon crawling just so that a single person can win the d*ck measuring contest of "I'm the greatest" at any given moment

this post was submitted on 08 Jul 2025
436 points (91.6% liked)

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