you are viewing a single comment's thread
view the rest of the comments
[–] 11 points 1 year ago

Very very few actual profitable companies roll their own engines.

Supercell has their own, but it’s because they started before there was anything available.

Indie games make their own engines but it’s more of a hobby or passion project, not something that can employ two dozen people to develop it.

  • source
  • parent