▲ 538 ▼ Anon is a game dev (sh.itjust.works) submitted 1 year ago by Early_To_Risa@sh.itjust.works [M] to c/greentext@sh.itjust.works 75 comments fedilink hide all child comments
[–] iAmTheTot@sh.itjust.works 84 points 1 year ago (1 child) It also helps that the game uses locked perspective scenes. permalink fedilink source parent hideshow 1 child comment replies: [–] MudMan@fedia.io 73 points 1 year ago Not just that, but prerendered backgrounds, too. All games could look like this if they got 48 hours to render each frame and their entire realtime render budget went to three character models, total and nothing else. I mean, I dispute that games don't look better than that in the first place, too. Grainy embedded screenshot aside, the RE1 remake definitely doesn't look any better, even with all that, than the newer remakes. permalink fedilink source parent
[–] MudMan@fedia.io 73 points 1 year ago Not just that, but prerendered backgrounds, too. All games could look like this if they got 48 hours to render each frame and their entire realtime render budget went to three character models, total and nothing else. I mean, I dispute that games don't look better than that in the first place, too. Grainy embedded screenshot aside, the RE1 remake definitely doesn't look any better, even with all that, than the newer remakes. permalink fedilink source parent