this post was submitted on 14 Jun 2025
233 points (97.2% liked)
PC Gaming
11401 readers
1218 users here now
For PC gaming news and discussion.
PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates.
(Submissions should be from the original source if possible, unless from paywalled or non-english sources.
If the title is clickbait or lacks context you may lightly edit the title.)
founded 2 years ago
MODERATORS
I started the switch over last night. Installed Kubuntu on a spare external ssd. Got Steam installed, figured out how to select the drivers I needed for my nvidia gpu. Even got remote desktop access to the game server I'm running. Linux has amazing capabilities built in, I'm impressed. Took some work to get Enshrouded running on Steam this afternoon (probably not the best game to start off with, it's problematic) but after a good bit of trying different options it started up. If I can get Orca running for my 3d printer, there really isn't much I'm going to miss from Windows.
I got over 400 hours on Enshrouded on KDE Fedora, it runs very smooth if you have the hardware, and enshrouded has high demands for that hardware.
It's running great now, played a couple hours this afternoon. Only problem I had was a connection loss with the game server once. That could be anything, not unusual. Otherwise runs really smoothly.
Orca slicer has an App image available on their GitHub release page! You're all set!
Have Orca installed, and it started up. Now I either have to figure out copying over all my configuration files, if that's an option, or rebuild everything manually. After tuning my printer settings and filaments over 2 years, would be a lot to redo.
Orca works fine on Linux, just the occasional bug. And no mesh fixing.