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Soulslike - Discussion, News, Memes
This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".
Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.
Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:
[BB] This enemy is so difficult!
or
[DS1] Anyone struggling with the gargoyles?
Friends:
Should you have any questions, please do let me know.
- Firestorm Druid
I can't agree with that. Some delayed attacks in the middle of the combos throw you off completely, has no indication that "on their 3rd attack will be delayed".
After fighting the boss once or twice you learn: with that posture they will use the 5 hit multi attack and the 3rd one is delayed. But the first time is annoying.
Yeah, that makes sense to me. I suppose I was imprecise in my original comment: the tells are obvious, but you do have to see them a couple times to learn what they are.
Personally I enjoy these process of learning the boss and figuring out its tricks, so the feints and timing mix-ups make the fight more enjoyable to beat because it adds depth and challenge to that process. I feel more like I’m fighting a smart opponent who will try to deceive me, and so eventually seeing through their tricks is a lot of fun.