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submitted 5 days ago by [email protected] to c/[email protected]
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[-] [email protected] 32 points 5 days ago

Perhaps AMD could convince game developers/publishers to spend some time learning optimisation. Many of the popular games I've seen in the past 5 years have been embarrassingly bad at working with RAM and storage specs that were considered massive until relatively recently. The techniques for doing this well have existed for generations.

[-] [email protected] 10 points 5 days ago

Was about to comment about this. The problem isn't a lack of beefier components but a lack of interest in efficient use of available resources.

this post was submitted on 02 Jun 2025
26 points (68.6% liked)

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