this post was submitted on 24 Jun 2023
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Gaming

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I've recently found that big (mostly open world) games tend to overwhelm or even intimidate me. I'm a big fan of the Rockstar games and absolutely adored Breath of the Wild, but my playthrough of Tears of the Kingdom has been a bit rocky from the get-go.

As soon as the game let me explore all of its content and released me from the tutorial island, I was able to roam the lands of Hyrule freely as I once did in Breath of the Wild, but I've come to a sort of paralysis. I feel like there's such an enormous amount of content to see that I'm constantly anxious to unintentionally skip content or to not make the most of my experience. I did not feel like this back in Breath of the Wild, and I'm not really sure why. I did, however, have this same sense of FOMO when I first played Skyrim. That game also made me feel like I was constantly missing stuff which left me kind of unsatisfied.

This is not a big problem and all of the games I listed are great games. I'm posting this because I unconciously took a two week break from ToTK in order to alleviate that feeling but when I came back to the game today and still felt the same, I thought of posting here and maybe hearing your opinions on this thing.

Have you ever felt the same in big open world games? Do you feel like this in more linear games with multiple endings? (I do) Do you think I'm an overthinker and should just rock on? Looking forward to your comments!

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[–] [email protected] 4 points 2 years ago (2 children)

I loved the first one.. but RDR2.. eh. Too much time spent on horseback riding back and forth..

[–] [email protected] 5 points 2 years ago (1 children)

I got rdr2 because people told me it was literally the greatest game of all time. I have never been so bored of a game in my life. It's too realistic, making the game very slow-paced.

Sometimes it takes me more than one try to get into a game, so I'm going to give it another try some other time. But I just didn't get into it on the first try.

[–] [email protected] 1 points 2 years ago

Having to either constantly tap x to run/ride on horse or otherwise having to hold buttons down to pick things up or open drawers sucks and makes everything tedious

[–] [email protected] 3 points 2 years ago

I loved RDR2, mostly for the storytelling, but I also found the mix of serene rides through nature a much needed contrast to the massive firefights.